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How do I use face detection and world/plane tracking at the same time?

Symptoms:
 
  • I want to create an app that can scan surfaces and do environment layout of content, and also incorporate human faces in the environment into the experience (eg. add a face filter to people in the camera).
 
Cause:
 
You wish to create an experience with surface and face behavior.
 
In MARS, you’ve created a scene that contains both surface Proxies and face Proxies.
 
Resolution:
 
MARS supports designing these experiences, but there are no devices that currently support the required feature set.
 
It would be possible with a face tracking provider that works on top of the ARKit or ARCore video stream, rather than exclusive to it.
 
With current providers and platforms, either a face filter or a world tracking experience is possible, but not both simultaneously.
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