How do I use face detection and world/plane tracking at the same time?

  • I want to create an app that can scan surfaces and do environment layout of content, and also incorporate human faces in the environment into the experience (eg. add a face filter to people in the camera).
You wish to create an experience with surface and face behavior.
In MARS, you’ve created a scene that contains both surface Proxies and face Proxies.
MARS supports designing these experiences, but there are no devices that currently support the required feature set.
It would be possible with a face tracking provider that works on top of the ARKit or ARCore video stream, rather than exclusive to it.
With current providers and platforms, either a face filter or a world tracking experience is possible, but not both simultaneously.
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