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Can I use Asset licenses that I purchase for my freelance development work?

Symptoms:

  • I am a freelancer/ contractor
  • I would like to use Assets purchased during one contract for work in a different contract

 

Cause:

Anyone who hires you to do work must also own a license to any Asset which is used in the Project.

Resolution:

Yes, you are allowed to use your Assets, but your client must also have a license (copy) for each Asset used in a Project.

A contractor is a third party and as such, a separate license would be required, except where the 'multi entity' license option is chosen.

In that case, the contractor working for a company with a 'Multi Entity' license for an Asset, does not need a separate license as long as work is limited to the Project for which the contractor was hired. 

Multi-entity licenses cannot be shared between companies or Organizations. This means that if you are a freelancer who uses an Asset in one of your Projects, your customer will need to buy their own license to the Asset in order to use or distribute your Project.

More information:

What does 'Extension Asset: One License Required For Each Individual User' mean?

What does ‘Multi-Entity’ & ‘Single-Entity’ mean?

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4 Comments

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    Nathan Schuetz

    The eula makes it sound like a freelancer and company both need the asset license, and that the company alone having one is not enough. Is this true?

  • 0
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    Unity AJ_KR

    Hi Nathan, 

    Thanks for the comment, 

    Whomever the entity is that is releasing the product which includes assets, they need a license. Here is an example. If company 'A' hires contractor 'B' to make a game, any assets used by contractor 'B' to make the game will need to be purchased by company 'A' if they want to release the game.

    I hope it helps.

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    Nathan Schuetz

    So if the company A hires contractor B, and company A has a license, then contractor B does not need a separate license?

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    Derek

    Hello Nathan. 

    Thanks for getting back to us. 

    In this instance, company A would be the license holder for the asset and the contractor can use this license provided it's shared to them by the Company. 

    If you have any follow up questions, do not hesitate to contact us at support@unity3d.com

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