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Can I submit an asset that uses Unity Standard Assets?

Symptoms

  • I have made an asset to submit to the Asset Store. I have used a Unity Standard Asset within this.
  • My asset/project uses Unity Standard Assets. I would like to know if I am breaking the Asset Store Provider Agreement by doing this.

Causes

Unity Standard Assets are intended for educational purposes while you are learning to use Unity. They are freely accessible to all Unity users, but not to be used within asset submissions of your own.

Resolution

You are allowed to use Unity Standard Assets within your own games and projects.

You are not however, allowed to redistribute any Unity Standard Assets as an asset package, or with very little changes made. You cannot resell it or identically duplicate it. This is restricted - a form of piracy and your asset submission will not be accepted to the Unity Asset Store.

More information

Please see the full Asset Store provider agreement here.

Submission guidelines can be found here.

 

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5 Comments

  • 2
    Avatar
    Justin

    1) What about if I submit a "Complete project" or scene to the asset store which uses COMPONENTS of a standard asset only? For example, my own character and scripts, controlled by the single stock controller for Android prefab?

    2) Also in the case that I submit a "complete project", can that project contain free assets from the store? For example, in the case that I submit an RPG, and some weapons in the game are free assets from the store, is this allowed?

  • 0
    Avatar
    Mikael Högström

    @Justin Yeah, there are many such "Complete Projects" in the asset store which includes some parts from both standard assets and other unity assets like "Bootcamp". This is allowed, I remember reading some where that Unity explicitly allowed using their assets as placeholders in such assets.

    The same cannot be said of other free assets, unless explicitly stated in their specific license of course. I have included parts of a free asset in my own after contacting the author though.

  • 0
    Avatar
    Ahmed Gamal

    Hi I am working on an extension to generate visual effects. and the extension should come with some default textures to work with. Can I use some of the textures from the standard assets folder? 

    And If I need to contact the owner, who should I contact for the standard assets? 

  • 0
    Avatar
    Hazel

    Hi Ahmed Gamal,

    As specified in the article, you may used the textures from the standard assets folder for your personal project but not within asset submissions of your own that generate revenue.

    You can submit a ticket to Support if you have any questions on Standard Assets.

  • 0
    Avatar
    Ahmed Gamal

    Hi Cass,

    I understood this bit. I am just not sure if this applies to my case. this is why I am asking. Because I am planning to sell my extension itself but my extension will need some helper textures for default values and so. 

    to give an example, I will have some code for a procedural generation for example. this code will need some noise texture to work. while the texture itself doesn't matter and what I am actually selling is this code, having a good noise texture like the one in the standard assets will create better results. 

    So does this apply to my case too? is it valid to include this noise texture in my extension? 

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