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Can I use assets from the Asset Store in my commercial game?

Symptoms

  • I have bought an asset from the Asset Store.
  • I would like to know if I can use it in a game I am going to sell
  • I would like to use Unity's free assets/ the Unity Standard Assets in my game

Cause

You can purchase assets from the Asset Store and use them personally and commercially in your game.

Downloading assets can be useful since it can save time on creating art for the game.

You may use the majority of assets from the Unity Store in other engines without limitation. Please take some time to look at our terms documentation for further details on limitations of usage. This is found here

Resolution

Once you have purchased an asset from the store, it becomes yours to do with as you like within your games and apps. You will be able to use them in your game for commercial use with no extra payments.

You can also use free assets in your game for commercial use. Using selected (non-restricted) Unity assets is fine, though be aware that many developers use Unity to create their games and most are aware of the assets we provide.

Unity "Restricted Assets" are subject to restrictions that others are not. These are only valid for personal and non-commercial use only. No other use is permitted, and these Unity assets must not be used in your commercial games.

You cannot duplicate an asset, or include it in an asset-type product.

More Information

You can download Unity's Standard Assets here.

For more information on making a commercial game, please see the following article here.

Note:  A very few number of assets have some restrictions on use, most notably the “ADAM” assets published by Unity Technologies.

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5 Comments

  • 1
    Avatar
    ayub

    But how would you know if an asset is restricted or not?

  • 0
    Avatar
    Lily

    Hi Ayub,

    As a general rule, assets created by Unity specifically are for Educational purposes only. This means the assets provided on the store by Unity should not be used commericially and are, therefore, restricted.

    Assets submitted to the store by an individual publisher can, however, be used commerically in line with our Asset Store End User License Agreement:

    https://unity3d.com/legal/as_terms

     

  • 3
    Avatar
    RendCycle

    What about Unity's Post Processing Stack v2 / v1 (https://assetstore.unity.com/packages/essentials/post-processing-stack-83912) and small assets like Unity's Lens Flares (https://assetstore.unity.com/packages/tools/particles-effects/lens-flares-5)? Can they be used freely on a commercial game an Indie developer makes when using Unity Personal Edition?

    Edited by RendCycle
  • 0
    Avatar
    chad franklin

    Hello, I see the answer mentions that certain assets may not be used commercially such as the "ADAM" assets. Does this apply for everything in the "ADAM" demo such as character and clothing shaders as I have modified some of them to my needs, or does it only apply to the obvious things such as the characters themselves? Thank you.

  • 0
    Avatar
    Maru

    Hi Chad,

    This would include everything within the package. If we ever allow users to use specific assets within these demos, we would advise this within the licensing agreement for any packages we release.

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